Physics Simulation

Pillar falling and Breaking Apart

Real Time Physics - Unreal Engine

Pillars falling over

Physics Simulation

Various physic simulations for the same type of animation.

The goal was to simulate physics using three methods. I chose: 1) Simulation (created in Maya) baked to joints. 2) Real time physics done with Unreal, and 3) Alembic/geo-caching from Maya).

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